Why A Twilight Princess Side-Story Follow Up Was Scrapped

When The Tale of Zelda: Twilight Princess introduced cross-platform for the Wii as well as GameCube in 2006, it satisfied the wishes of several followers who desired a more mature Zelda game. Ocarina of Time, as well as Majora'’ s Mask especially, had been relatively dark in theme and also art style, while Wind Waker was initially tainted for its cartoonish graphics as well as lively colors. Twilight Princess showed to be a huge success, marketing many more duplicates than Wind Waker, and also seemingly proved that a practical and major layout was the future of Zelda.

Twilight Princess was actually so effective that a number of the programmers quickly began working with a direct sequel to the Legend of Zelda game, meant to be a side story comparable to just how Majora'’ s Mask associates with Ocarina of Time. Nevertheless, the job was sidelined so a play examination could be developed of what would ultimately become Link'’ s Crossbow Training. Shigeru Miyamoto intended to make a Zelda video game that can utilize the Wii Zapper, an outer created to house the Wii Remote and Nunchuck for playing shooters.by link legend of zelda twilight princess rom website He guaranteed the Twilight Princess dev team that if the prototype game flopped in a focus group test, Nintendo would switch over gears to the follow up that had already started being created. The Crossbow Training was an enormous success in play examinations however, and also Miyamoto'’ s vision became a reality, with a Golden Princess sequel never ever seeing the light of day.

The information originates from a video by DidYouKnowGaming on YouTube concerning various Zelda games that never ever completed development. A follow up for Weapon Training was likewise pitched, hoping to present competitive multiplayer as well as potentially an initial person viewpoint, yet was turned down by Nintendo. Various other sequels, such as a follow-up to Wind Waker on the Game Boy Advance and a 3rd 4 Swords game on the DS, never ever got off the ground either.

A Direct Twilight Princess Sequel Might Have Been Fantastic

The Hyrule of Twilight Princess is big as well as sprawling. It'’ s not quite as openly substantial as the Great Sea in Wind Waker, yet the setup certainly can have introduced new area for a Golden Princess follow up. After all, an entire other land comparable to Majora'’ s Mask ‘ s Termina can have been designed if needed. Twilight Princess includes several of Zelda'’ s ideal dungeons, as well as presents innovative things very late in the video game, where their use is restricted. A follow up may have permitted a few of the late game ideas to be a lot more fleshed out or utilized in new means.

This is specifically true for the Double Clawshot, which was given to the player in the video game'’ s last dungeon prior to Hyrule Castle and was so fun that it ought to have been offered the opportunity to be used in even more instances. Followers had to wait 5 years to obtain their hands on the item again when the Double Clawshot came back in Skyward Sword. It'’ s unfavorable that the Golden Princess follow up never concerned fruition, thinking about the compelling narrative alternatives handling Midna and also the Golden World, and also it'’ s much more discouraging to hear that it never occurred due to the fact that it was usurped by a shooter spin-off.